REDSTONEPEDIA › Circuits › Bedrock breakers

Bedrock breaker: removes 4 bedrock blocks side by side

4 bedrock · 27 blocks

Removes 4 bedrock blocks side by side in the Nether roof's top layer, from on top of the roof. The machine arms the piston standing on each bedrock once every 6 ticks (0.3 s); one key press at that moment (Attack and Use bound to the same key, the piston breaks and a piston facing down goes in its place) and the bedrock under it disappears. A press at the wrong moment is undone with one more press. You need an Efficiency V pickaxe and Haste II from a full beacon, so that the piston breaks instantly.

fits in 5×3×5

4 bedrockBedrock breaker3D view loading (or not available in this browser)

Every size 7

The best design for each size: pick one to see it.

sizeblocksnumbers
1 bedrock11 blocks
2 bedrock14 blocks
3 bedrock21 blocks
4 bedrock (this page)27 blocks
5 bedrock33 blocks
8 bedrock51 blocks
15 bedrock93 blocks

Try it

Press play, then press Press under the view (or the p key), or tap the piston standing on the bedrock: it breaks and a piston facing down goes in its place, as the key bound to Attack and Use does in the game. In an armed tick (one in every 6) the bedrock under it disappears; any other tick it stays and the piston is left facing down: tap it again to put it back. To hit the armed tick, pause and step one game tick at a time: it comes right after the piston's arm finishes extending.

How this design does it: Four bedrock side by side: the end pistons face out, the middle ones face up, one stone and observer each; the clock line continues on blocks behind the observers (6 blocks per extra bedrock).

Build it

Download .litematic Download the design as text

The .litematic opens in Litematica (Minecraft 26.3): every block of the design in one region. The text file is the same build written as plain text, block by block.

Blocks used: bedrock oak trapdoor observer piston redstone block redstone lamp redstone wire sticky piston stone

Details: how it works, measurements and properties

In depth

arms a piston standing on the bedrock every 6 game ticks; one key press (Attack and Use on the same key) at that moment swaps it for a piston facing down, and the bedrock under it disappears

How to try it

Measurements

metricvaluewhat it means
armedevery 0.3 sthe longest wait, in game ticks, between two moments where a press removes the bedrock: a press at a random moment works once in that many
bedrock4how many bedrock blocks side by side one build removes
missone press puts the piston backwhat a press at the wrong moment costs

Notes from its designer

Four bedrock side by side: the end pistons face out, the middle ones face up, one stone and observer each; the clock line continues on blocks behind the observers (6 blocks per extra bedrock).

Properties

StudyBedrock breakers
KindBedrock breaker: removes 4 bedrock blocks side by side
Blocks placed27
Box5×3×5 (75 blocks of space)
Made of (the blocks that change state)bedrock, oak trapdoor, observer, piston, redstone block, redstone lamp, redstone wire, sticky piston, stone
Design filebedrock-breaker-row4

The design file

on GitHub

Design file (63 lines)
# Bedrock breaker: 4 bedrock · 27 blocks
# https://vjeux.github.io/redstonepedia/circuits/bedrock/bedrock-breaker-row4.html
name: bedrock-breaker-row4
circuit: bedrock-breaker 4
port bedrock: 0 5 0
port bedrock.2: 1 5 0
port bedrock.3: 2 5 0
port bedrock.4: 3 5 0
port press: 0 6 -1
port press.2: 1 6 -1
port press.3: 2 6 -1
port press.4: 3 6 -1
port start: 1 8 3 last
port swap: 0 6 0
port swap.2: 1 6 0
port swap.3: 2 6 0
port swap.4: 3 6 0
origin: -2 0 -2
palette:
  A minecraft:observer[facing=south]
  B minecraft:bedrock
  C minecraft:piston[facing=west]
  D minecraft:redstone_wire
  O minecraft:oak_trapdoor[facing=north,half=bottom,open=false]
  P minecraft:piston[facing=east]
  R minecraft:redstone_block
  S minecraft:sticky_piston[extended=false,facing=east]
  o minecraft:observer[facing=east]
  p minecraft:piston[facing=up]
  r minecraft:redstone_lamp
  s minecraft:stone
layer 5:
  BBBBBBB
  BBBBBBB
  BBBBBBB
  BBBBBBB
  BBBBBBB
  BBBBBBB
  BBBBBBB
layer 6:
  .
  .
  ..CppP
  .
  ...D
  ..DDss
  .
layer 7:
  .
  ..OOOO
  .
  ..ssss
  ..AAAA
  .SR.DD
  .
layer 8:
  .
  .
  .
  .
  .
  ..or
  .