# One pulse when switched off: 10-tick pulse ยท 5 blocks # https://vjeux.github.io/redstonepedia/circuits/pulse/pulse-fall-sculk-filter-L10.html name: pulse-fall-sculk-filter-L10 circuit: falling-edge origin: 0 0 0 port input: 0 0 0 port output: 3 0 1 palette: T minecraft:oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false] K minecraft:calibrated_sculk_sensor[facing=north,power=0,sculk_sensor_phase=inactive,waterlogged=false] C minecraft:comparator[facing=south,mode=compare,powered=false] H minecraft:chest[facing=north,type=single,waterlogged=false] S minecraft:stone layer -1: ... ... ..S ... layer 0: .T. ..K ..C ..H nbt: 2 0 3 {Items:[{Slot:0b,id:"minecraft:cobblestone",count:64},{Slot:1b,id:"minecraft:cobblestone",count:64},{Slot:2b,id:"minecraft:cobblestone",count:64},{Slot:3b,id:"minecraft:cobblestone",count:64},{Slot:4b,id:"minecraft:cobblestone",count:64},{Slot:5b,id:"minecraft:cobblestone",count:64},{Slot:6b,id:"minecraft:cobblestone",count:64},{Slot:7b,id:"minecraft:cobblestone",count:64},{Slot:8b,id:"minecraft:cobblestone",count:64},{Slot:9b,id:"minecraft:cobblestone",count:64},{Slot:10b,id:"minecraft:cobblestone",count:64},{Slot:11b,id:"minecraft:cobblestone",count:64},{Slot:12b,id:"minecraft:cobblestone",count:64},{Slot:13b,id:"minecraft:cobblestone",count:64},{Slot:14b,id:"minecraft:cobblestone",count:64},{Slot:15b,id:"minecraft:cobblestone",count:28}]}