REDSTONEPEDIA › Doors › stone door
3×3 stone door
107 blocks in a 9×10×8 space
Flip the lever and the 3×3 doorway opens; flip it back and it closes. It opens in 9 ticks (0.45 s) and closes in 7 ticks (0.35 s).
fastest stone door to open and closemachine hidden from one side when closedno slime
9×10×83×3 stone doorpicture from the real game; the live 3D view replaces it when availableEvery record 10
The best door for each thing builders ask for: pick one to see it.
| best at | size | speed |
|---|---|---|
| Most compact fully seamless door Most compact fully seamless 1-block-thick door with no slime | 41 blocks in a 7×8×1 space | opens in 36 ticks (1.8 s), closes in 19 ticks (0.95 s) |
| Most compact gravity door (its doorway blocks are sand or gravel) | 33 blocks in a 7×9×2 space | opens in 5 ticks (0.25 s), closes in 16 ticks (0.8 s) |
| Most compact sculk door | 37 blocks in a 7×8×1 space | opens in 46 ticks (2.3 s), closes in 14 ticks (0.7 s) |
| Most compact stone door Most compact door with no slime Most compact 1-block-thick door Most compact door in a 3-thick wall | 38 blocks in a 7×8×1 space | opens in 36 ticks (1.8 s), closes in 19 ticks (0.95 s) |
| Most compact door that uses entities (a minecart or the like) as moving parts | 38 blocks in a 7×9×4 space | opens in 36 ticks (1.8 s), closes in 32 ticks (1.6 s) |
| Fastest door to open and close: a gravity door (sand or gravel door blocks) | 48 blocks in a 7×10×4 space | opens in 5 ticks (0.25 s), closes in 11 ticks (0.55 s) |
| Fastest door to close Fastest stone door to close | 90 blocks in a 9×9×5 space | opens in 12 ticks (0.6 s), closes in 7 ticks (0.35 s) |
| Most compact door that stands on flat ground (no digging below it) | 98 blocks in a 9×5×5 space | opens in 54 ticks (2.7 s), closes in 54 ticks (2.7 s) |
| Fastest stone door to open and close (this page) | 107 blocks in a 9×10×8 space | opens in 9 ticks (0.45 s), closes in 7 ticks (0.35 s) |
| Fastest door to open Fastest stone door to open | 218 blocks in a 9×11×14 space | opens in 4 ticks (0.2 s), closes in 15 ticks (0.75 s) |
Try it
Press play under the view: the door opens, stays open a moment and closes, again and again, like our record video. To take over, tap the lever or the Flip button under the view: once to open the door, again to close it.
Video (real game)
Build it
Download .litematic Download the design as text
The .litematic opens in Litematica (Minecraft 26.3): every block of the design in one region. Verified in the real game. The text file is the same build written as plain text, block by block.
Blocks used: copper bulb lever observer piston redstone block redstone torch redstone wire repeater smooth stone sticky piston stone target
Details: how it works in depth, our test in the real game, measurements and properties
Properties
| Size (community volume) | 720b (9x10x8) |
|---|---|
| Blocks placed | 107 |
| Category | solid |
| Open / close | 9 / 7 gt (0.45 s / 0.35 s), worst of 3 cycles after the lever flip |
| Rotations | safe |
| No slime or honey | yes |
| Flat (one block thick) | no |
| Seamless | machine hidden from one side when closed |
| Frame when open | 9/12 |
| Hallway-compatible | no |
| Record-eligible (community regulation) | no |
| Boards | Solid (main ranking), Solid, no slime or honey |
| Best door for | fastest stone door to open and close |
| Archived | 2026-10-18 19:24Z |
| Video | watch (real game) |
| Flags | rotation-safe, no slime or honey, seamless (any tier), the best door for something (the most compact or the fastest of its kind), has a video, size |
| Design file | fast-clean-c1r-107b |
Every check of the community regulation
| Nothing left in the doorway | no (not super seamless) |
|---|---|
| Dents in the wall | dents |
| Frame blocks in place when open | 9 of 12 |
| Lever on its own support block | yes |
| Lever on the wall's surface | yes |
| Blocks that can be set off by accident | target |
| Seamless | quart z+ seamless |
| Seamless even while moving | no |
The design file
Design file (143 lines)
# verified WORKS by door leaderboard: 107 blocks, category solid # archived 2026-10-18 19:24Z from HEAD:designs/piston-door-3x3/tracks/fast-clean/BEST.txt (repo at 9b49d48) name: fast-clean-c1r port door: 0 0 0 port lever: 0 4 -2 origin: -3 0 -4 palette: A minecraft:observer[facing=west,powered=false] B minecraft:piston[extended=false,facing=south] C minecraft:piston[extended=false,facing=west] D minecraft:piston_head[facing=down,short=false,type=sticky] E minecraft:piston_head[facing=east,short=false,type=sticky] F minecraft:piston_head[facing=up,short=false,type=sticky] G minecraft:piston_head[facing=west,short=false,type=sticky] H minecraft:redstone_wall_torch[facing=south,lit=true] I minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none] J minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up] K minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up] L minecraft:lever[face=floor,facing=north,powered=false] M minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up] N minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none] O minecraft:observer[facing=east,powered=false] P minecraft:piston[extended=false,facing=east] Q minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none] R minecraft:redstone_block S minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side] T minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side] U minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up] V minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none] W minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side] X minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none] Y minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none] Z minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none] a minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none] b minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side] c minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none] d minecraft:repeater[delay=1,facing=north,locked=true,powered=false] e minecraft:repeater[delay=2,facing=west,locked=false,powered=true] f minecraft:repeater[delay=4,facing=east,locked=false,powered=false] g minecraft:sticky_piston[extended=false,facing=down] h minecraft:sticky_piston[extended=false,facing=east] i minecraft:sticky_piston[extended=false,facing=west] j minecraft:sticky_piston[extended=true,facing=down] k minecraft:sticky_piston[extended=true,facing=east] l minecraft:sticky_piston[extended=true,facing=up] m minecraft:sticky_piston[extended=true,facing=west] n minecraft:stone o minecraft:observer[facing=north,powered=false] p minecraft:piston[extended=false,facing=north] r minecraft:redstone_wall_torch[facing=east,lit=true] s minecraft:smooth_stone t minecraft:target[power=0] w minecraft:waxed_copper_bulb[lit=false,powered=false] layer -2: . . . .s .n..l . . . layer -1: . . .s .Q .XtrF . . . layer 0: . s sJ......s . .kEnnnGm . . . layer 1: . cs Y......sJ t.......t HkEnnnGmH . . . layer 2: ......s .bs....s ..s....a . nkEnnnGms . . . layer 3: ..nn.sK ..S...nJ ..Nn ..oAn ..hgD.C . . . layer 4: ..VbsU ......Z ...L..o wnOPR.C oA.Ojo . . . layer 5: ....T . ...s.sM ...sn.o ....BIs . ....R ....ps layer 6: . . ..nftW ..Heds ....n ...R.i .....n .....Q layer 7: . . . .....N .....o .....n .....N .