REDSTONEPEDIA › Doors › stone door
3×3 stone door
218 blocks in a 9×11×14 space
Flip the lever and the 3×3 doorway opens; flip it back and it closes. It opens in 4 ticks (0.2 s) and closes in 15 ticks (0.75 s).
fastest door to open- seamlessno slime
9×11×143×3 stone doorpicture from the real game; the live 3D view replaces it when availableEvery record 10
The best door for each thing builders ask for: pick one to see it.
| best at | size | speed |
|---|---|---|
| Most compact fully seamless door Most compact fully seamless 1-block-thick door with no slime | 41 blocks in a 7×8×1 space | opens in 36 ticks (1.8 s), closes in 19 ticks (0.95 s) |
| Most compact gravity door (its doorway blocks are sand or gravel) | 33 blocks in a 7×9×2 space | opens in 5 ticks (0.25 s), closes in 16 ticks (0.8 s) |
| Most compact sculk door | 37 blocks in a 7×8×1 space | opens in 46 ticks (2.3 s), closes in 14 ticks (0.7 s) |
| Most compact stone door Most compact door with no slime Most compact 1-block-thick door Most compact door in a 3-thick wall | 38 blocks in a 7×8×1 space | opens in 36 ticks (1.8 s), closes in 19 ticks (0.95 s) |
| Most compact door that uses entities (a minecart or the like) as moving parts | 38 blocks in a 7×9×4 space | opens in 36 ticks (1.8 s), closes in 32 ticks (1.6 s) |
| Fastest door to open and close: a gravity door (sand or gravel door blocks) | 48 blocks in a 7×10×4 space | opens in 5 ticks (0.25 s), closes in 11 ticks (0.55 s) |
| Fastest door to close Fastest stone door to close | 90 blocks in a 9×9×5 space | opens in 12 ticks (0.6 s), closes in 7 ticks (0.35 s) |
| Most compact door that stands on flat ground (no digging below it) | 98 blocks in a 9×5×5 space | opens in 54 ticks (2.7 s), closes in 54 ticks (2.7 s) |
| Fastest stone door to open and close | 107 blocks in a 9×10×8 space | opens in 9 ticks (0.45 s), closes in 7 ticks (0.35 s) |
| Fastest door to open Fastest stone door to open (this page) | 218 blocks in a 9×11×14 space | opens in 4 ticks (0.2 s), closes in 15 ticks (0.75 s) |
Try it
Press play under the view: the door opens, stays open a moment and closes, again and again, like our record video. To take over, tap the lever or the Flip button under the view: once to open the door, again to close it.
Video (real game)
Build it
Download .litematic Download the design as text
The .litematic opens in Litematica (Minecraft 26.3): every block of the design in one region. Verified in the real game. The text file is the same build written as plain text, block by block.
Blocks used: glass lever observer piston redstone block redstone torch redstone wire repeater smooth stone sticky piston stone
Details: how it works in depth, our test in the real game, measurements and properties
Properties
| Size (community volume) | 1386b (9x11x14) |
|---|---|
| Blocks placed | 218 |
| Category | solid |
| Open / close | 4 / 15 gt (0.2 s / 0.75 s), worst of 3 cycles after the lever flip |
| Rotations | safe |
| No slime or honey | yes |
| Flat (one block thick) | no |
| Seamless | - seamless |
| Frame when open | 9/12 |
| Hallway-compatible | no |
| Record-eligible (community regulation) | no |
| Boards | Solid (main ranking), Solid, no slime or honey |
| Best door for | fastest door to open; fastest stone door to open |
| Found by | agent track tick-door |
| Archived | 2026-10-18 18:38Z |
| Video | watch (real game) |
| Flags | rotation-safe, no slime or honey, the best door for something (the most compact or the fastest of its kind), has a video, size |
| Design file | tick-door-open4-218b |
Every check of the community regulation
| Nothing left in the doorway | no (not super seamless) |
|---|---|
| Dents in the wall | dents |
| Frame blocks in place when open | 9 of 12 |
| Lever on its own support block | yes |
| Lever on the wall's surface | yes |
| Blocks that can be set off by accident | none |
| Seamless | no |
| Seamless even while moving | no |
The design file
Design file (243 lines)
# verified WORKS by door leaderboard: 218 blocks, category solid # archived 2026-10-18 18:38Z from origin/explore/tick-door:designs/piston-door-3x3/tracks/tick-door/BEST.txt (repo at 2d248cd) name: tick-door-open4 port door: 0 0 0 port lever: 3 5 1 origin: -2 0 -6 palette: ! minecraft:stone $ minecraft:sticky_piston[extended=false,facing=up] % minecraft:sticky_piston[extended=false,facing=west] & minecraft:sticky_piston[extended=true,facing=down] * minecraft:sticky_piston[extended=true,facing=east] + minecraft:sticky_piston[extended=true,facing=south] 0 minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none] 1 minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none] 2 minecraft:repeater[delay=1,facing=north,locked=false,powered=false] 3 minecraft:repeater[delay=1,facing=south,locked=false,powered=false] 4 minecraft:repeater[delay=2,facing=west,locked=false,powered=false] 5 minecraft:repeater[delay=4,facing=west,locked=false,powered=false] 6 minecraft:smooth_stone 7 minecraft:sticky_piston[extended=false,facing=down] 8 minecraft:sticky_piston[extended=false,facing=east] 9 minecraft:sticky_piston[extended=false,facing=north] = minecraft:sticky_piston[extended=true,facing=up] ? minecraft:sticky_piston[extended=true,facing=west] @ minecraft:sticky_piston[extended=false,facing=south] A minecraft:observer[facing=north,powered=false] B minecraft:observer[facing=south,powered=false] C minecraft:observer[facing=up,powered=false] D minecraft:observer[facing=west,powered=false] E minecraft:piston_head[facing=down,short=false,type=sticky] F minecraft:piston_head[facing=east,short=false,type=sticky] G minecraft:glass H minecraft:piston_head[facing=south,short=false,type=sticky] I minecraft:piston_head[facing=up,short=false,type=sticky] J minecraft:piston_head[facing=west,short=false,type=sticky] K minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up] L minecraft:lever[face=floor,facing=east,powered=false] M minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side] N minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side] O minecraft:observer[facing=down,powered=false] P minecraft:piston[extended=true,facing=down] Q minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up] R minecraft:redstone_block S minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side] T minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none] U minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side] V minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up] W minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none] X minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none] Y minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none] Z minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none] a minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side] b minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none] c minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none] d minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none] e minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side] f minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none] g minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none] h minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none] i minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side] j minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none] k minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side] l minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side] m minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side] n minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none] o minecraft:observer[facing=east,powered=false] p minecraft:piston_head[facing=down,short=false,type=normal] q minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none] r minecraft:redstone_wall_torch[facing=west,lit=true] s minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side] t minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side] u minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none] v minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side] w minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none] x minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none] y minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side] z minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none] layer -2: . . . . . ..666666 ..=== . . . . . . . layer -1: . . . . .......6 ..stklme ..III . . . . . . . layer 0: . . . . ......6Q ......6 ..!!! . . . . . . . layer 1: . . ......6 ......6 ......z ......Y *F!!!J? . . ......6 ......6 . . ......6 layer 2: . .6....6 .6....g .6....ZG 66...+r! 6....H *F!!!%% ......! .....BB .....BT .....BW .....B6 .....B6 .....od layer 3: .666666 .h....f .c .b.6..!06 na.....T X..$.O !*F7E@8R GG.!.R.6 ...B...6 ...B ...B ..6C66V ......T . layer 4: .qstklN ...6 ...6 ...d....M ...!....6 ...RGO..6 ...7&A.!6 iMD6R!636 .66666.16 ..6..6.66 ..6.66666 ..xiii . . layer 5: ...! ..6K ...T . ........T ...pC...T ...9....T ..657L4!T .uyiiU..U ..T.62.wU ..T.xvivS ....!! . . layer 6: . ..j ..6 . ..8R ..GPD ..G ..d6 ...6! ...6K . . . . layer 7: . . ..W ..6 ..! ..d ..T! ...3 ...T ...u . . . . layer 8: . . . ..T ..T . . . . . . . . .