REDSTONEPEDIA › Farms › Iron farm

Fastest iron farm (the most iron, module after module)

858 iron an hour · 706 blocks · 1.2 an hour per block · 61 iron to build · pair stack: two modules stacked, the upper one's golems falling into the lower one's lava blade

Villagers scared by a zombie summon iron golems; the farm kills them and collects their iron in a chest.

Runs 9 hours AFK before its storage fills. Lag: 13 entities alive at once, 10.5 hoppers per thousand iron an hour. Restarts by itself when you come back after days away. 6,897 blocks of room per module, 2 chunk columns in all. 35 minutes to build, 8 villagers moved.

858 iron an hour, 6,864 in a night AFK

858 iron an hourIron farm3D view loading (or not available in this browser)

Try it

Press play to watch it work: the villagers sleep at night and panic at the zombie by day, golems spawn and die, and the hoppers carry their iron to the chest; the top right counts the game's time, the golems and the iron. The magenta floor is where a golem can spawn, seen through the blocks (Spawn spots hides it). The chest tagged OUT collects the first copy's iron; every copy has its own chest under its last hopper. In the game, build it and wait near it.

How this design does it: 2 module(s); each: 3 scared and 0 blind villagers in 1-cell pods, a zombie in a boat, a bed observer and catalog timing part 0; golems spawn on a 6x6 pad 7 below the beds and fall through its dry hole into a fire-safe lava blade 22 below the beds.

Build it

Download .litematic Download the design as text

The .litematic opens in Litematica (Minecraft 26.3): every block of the design in one region. The text file is the same build written as plain text, block by block.

Comes loaded with 105 iron ingots and 16 paper and 105 poppy in its containers: the download includes them; building it by hand, put them in first. Pour in the water and the lava (4 bucketfuls) where the view shows them.

Blocks used: chest cobblestone cobblestone slab comparator crafter hopper lava lightning rod oak boat oak fence gate oak trapdoor observer red bed redstone torch redstone wire repeater torch villager water

What it is made of

Each part of this farm, what it takes to build, and the version of it this farm uses: follow a part to see its other versions side by side.

partthis farm'sblocks placedblocks dugbuild time
Villager cagebed-observer cage, 3 watching villagers214015 min
Sleep triggerits own · other versions1601 min
Golem spawn area6x6 dry floor 7 below the beds11603 min
Golem dropopen drop 14 blocks down to the kill20406 min
Kill chamberlava blade after a 15-block drop, fire-safe chamber9403 min
Collectionits own · other versions2024 s
Storagesorter and iron-block crafter (named-paper filters)5007 min
The whole farm696035 min
Details: how it works, measurements and properties

In depth

villagers scared by a zombie summon iron golems; the farm kills them and collects their iron in a chest

How to try it

Press play to run the farm. The villagers sleep in their beds at night and panic at the zombie by day, golems spawn, fall and die in the lava, and the hoppers carry their iron and poppies to the chest. The chest tagged OUT collects the first copy's iron; every copy has its own chest under its last hopper. The top right shows the game's time, the golems so far and the iron in the chest; the speed menu plays it faster or slower. Drag to look around, pinch or scroll to zoom.

Measurements

On Hard, through rain, thunder and lightning.

metricvaluewhat it means
iron per hour per block1.21iron ingots an hour for each block you place
iron per hour858iron ingots an hour
iron range95% 844-871the range its rate falls in, 95% sure
golems per hour215.5iron golems an hour
seconds per golem16.7the time between two golems
share of ceiling90%how close it comes to the game's limit: one golem every 30 seconds for each group of villagers
modules2groups of villagers that each summon golems on their own
iron per hour per module429iron ingots an hour for each group of villagers
kill18.55 show long a golem lives before the farm kills it, at the longest
kill tailthe longest 30.45 s: no golem outlived 1 min in 22,984 golems (95% bound 0.01% a golem)
golems at the zombie3,148 of 22,984 golems targeted the farm's zombie
neighbour sightings4,286 of 22,984 golems sensed by another group (5,306 sensings, 0.23 a golem)
lipsnone (no golem stands dry beside a current)
restarts after a missed nightyeswhether it starts again by itself after a night its villagers could not sleep (rain at dusk, a storm, you away)
restarts after days awayyes (unloaded or not tickingwhether it starts again by itself when you come back after days away
backby day or at night: the first golem 0.0-0.1 h after the return)
rainclear day 862 iron/h; rain day 854 iron/h; thunder day 853 iron/hiron an hour on a clear day, a rainy day and a stormy day
lightningabout 0.0 iron lost per thunderstorm; no villager ever turned into a witch; the zombie's boat broken never; a fire that can reach the farm (its flammable blocks or mobs or drop path) never; site note: a fire on the site that cannot reach the farm never; AFK spot struck: never (a 7 x 7 opaque non-flammable roof over the player's column with its block 4 above the player's feet prevents it: a single block over its column does not); no natural flammable block lies on a fire's way to the farm; a skeleton trap horse on the farm never; a skeleton trap horse that triggers (within 10 blocks of the AFK spot) never (a lightning rod within 128 blocks topping its column takes the bolts: none then); lightning never breaks the farm; thunderstorms 1.4% of the time (5 min 10.55 s each on average)what thunderstorms cost: the iron a strike burns, and how often a strike turns a villager into a witch, breaks the zombie's boat or starts a fire
thunder loss0.0iron lost for each hour of thunder
sunburnnever (the zombie never sees the sky)whether the zombie can burn in daylight
fireneverwhether the lava can set the farm on fire
bill61 iron, 10 quartz, 8 villagers, 8 beds, 2 zombieswhat it costs in survival: iron (hoppers, the bucket and every tool you need), quartz, villagers, beds
payback4 minhow long the farm takes to make back the iron it cost
build time35 min at late prices (696 placed, 0 dug, 1 lava trips, 8 villagers moved)about how long the build takes: placing and digging its blocks, fetching the lava, moving the villagers in
time to an iron kit37 min (the buildabout how long from starting the build to a full set of iron armour (24 iron), its own iron counted
then24 iron at the card's rate
thenthe trip to the chest)
build minutes35.4
t kit minutes37.1
collecting0 s per trip to the chest (2 x its depth, 0 layers
atthe access's speed)
iron per hour sleeping858
volume per module6,897
entities alive13.2
entities peak16
toolsbucket 3 + iron pickaxe 3the tools you need and the iron each one costs: a bucket for lava and water, shears for leaves, an iron pickaxe for redstone dust
lava sources4lava source blocks to bring: one bucket trip each
materialsNether: quartz in 10 blocksthe stage of the game its materials need: day 1, the Nether (quartz, slime, magma...) or the End
chunk columns2how many 16 x 16 chunk columns it covers
storage9.0 h (153 slots; 213 poppies/h)how long its chests and hoppers hold the iron and poppies before they fill
hoppers per 1000 iron/h10.5hoppers for each 1000 iron an hour: each hopper costs the server a little work every tick
real gameyes, in rain and in thunder tooit works in the real game too, in rain and in thunder
redstone dust72the redstone dust its blocks take to craft (a repeater or a comparator 3, an observer 2, a piston 1...): redstone ore needs an iron pickaxe to mine

Notes from its designer

2 module(s); each: 3 scared and 0 blind villagers in 1-cell pods, a zombie in a boat, a bed observer and catalog timing part 0; golems spawn on a 6x6 pad 7 below the beds and fall through its dry hole into a fire-safe lava blade 22 below the beds.

Properties

StudyMob farms
KindFastest iron farm (the most iron, module after module)
Blocks placed706
Box11×66×19 (13794 blocks of space)
Inputs / outputsno input / OUT
Flagsvariation
Design filelate-shared-kill-pair

The design file

on GitHub

Design file (1374 lines)
# Iron farm: 858 iron an hour · 706 blocks · 1.2 an hour per block · 61 iron to build · pair stack: two modules stacked, the upper one's golems falling into the lower one's lava blade
# https://vjeux.github.io/redstonepedia/farms/iron/late-shared-kill-pair.html
# CIRCUIT: seconds per golem 16.7
name: obs0-s3b0-pad6f7x0-blade22-skn2stack30-void
circuit: mob-farm iron_ingot fastest
how: every module's golems fall down one shaft to one lava blade
restart: yes
port output: 4 -29 1
entity: minecraft:villager 0.5 0.5625 0.5
entity: minecraft:villager 2.5 0.5625 0.5
entity: minecraft:villager 4.5 0.5625 0.5
entity: minecraft:oak_boat 2.5 0.5 -6.8 {Passengers:[{id:"minecraft:zombie"}]}
entity: minecraft:villager 8.5 1.5625 -8.5
entity: minecraft:villager 0.5 30.5625 0.5
entity: minecraft:villager 2.5 30.5625 0.5
entity: minecraft:villager 4.5 30.5625 0.5
entity: minecraft:oak_boat 2.5 30.5 -6.8 {Passengers:[{id:"minecraft:zombie"}]}
entity: minecraft:villager 8.5 31.5625 -8.5
nbt: 3 -28 0 {disabled_slots:[I;0,1,2,3,4,5,6,7,8]}
nbt: 3 -26 1 {Items:[{Slot:0b,id:"minecraft:iron_ingot",count:64},{Slot:1b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"iron lock"}},{Slot:2b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"iron lock"}},{Slot:3b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"iron lock"}},{Slot:4b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"iron lock"}}]}
nbt: 3 -25 1 {Items:[{Slot:0b,id:"minecraft:iron_ingot",count:41},{Slot:1b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"iron filter"}},{Slot:2b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"iron filter"}},{Slot:3b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"iron filter"}},{Slot:4b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"iron filter"}}]}
nbt: 4 -25 1 {Items:[{Slot:0b,id:"minecraft:poppy",count:64},{Slot:1b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"poppy lock"}},{Slot:2b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"poppy lock"}},{Slot:3b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"poppy lock"}},{Slot:4b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"poppy lock"}}]}
nbt: 4 -24 1 {Items:[{Slot:0b,id:"minecraft:poppy",count:41},{Slot:1b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"poppy filter"}},{Slot:2b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"poppy filter"}},{Slot:3b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"poppy filter"}},{Slot:4b,id:"minecraft:paper",count:1,components:{"minecraft:custom_name":"poppy filter"}}]}
origin: -1 0 -10
palette:
  A minecraft:cobblestone_slab[type=bottom,waterlogged=false]
  B minecraft:comparator[facing=north,mode=compare,powered=false]
  C minecraft:chest[facing=north,type=single,waterlogged=false]
  D minecraft:comparator[facing=south,mode=compare,powered=false]
  E minecraft:comparator[facing=west,mode=compare,powered=false]
  F minecraft:crafter[crafting=false,orientation=down_south,triggered=false]
  G minecraft:crafter[crafting=false,orientation=south_up,triggered=false]
  H minecraft:hopper[enabled=false,facing=down]
  I minecraft:hopper[enabled=true,facing=east]
  J minecraft:oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
  K minecraft:oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
  L minecraft:lava[level=0]
  M minecraft:observer[facing=east,powered=false]
  N minecraft:redstone_wall_torch[facing=north,lit=true]
  O minecraft:oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
  P minecraft:redstone_wall_torch[facing=south,lit=true]
  Q minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
  R minecraft:red_bed[facing=north,occupied=false,part=foot]
  S minecraft:repeater[delay=1,facing=east,locked=false,powered=false]
  T minecraft:repeater[delay=1,facing=north,locked=false,powered=false]
  U minecraft:repeater[delay=1,facing=south,locked=false,powered=false]
  V minecraft:repeater[delay=2,facing=east,locked=false,powered=false]
  W minecraft:water[level=0]
  c minecraft:cobblestone
  h minecraft:hopper[enabled=true,facing=down]
  l minecraft:lightning_rod[facing=up,powered=false,waterlogged=false]
  o minecraft:oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
  r minecraft:red_bed[facing=north,occupied=false,part=head]
  t minecraft:torch
layer -29:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .....cc
  .....Ccc
  ......cc
  .
  .
  .
  .
  .
  .
layer -28:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  ....GEQ
  ....IFEQ
  .....cSQ
  .
  ....c
  .
  .
  .
  .
layer -27:
  .
  .
  .
  .
  .
  .
  .
  .
  .....c
  .
  .
  ....CIC
  ....N
  ....c
  ....U
  ....c
  .
  .
  .
layer -26:
  .
  .
  .
  .
  .
  .
  .
  .....c
  .....T
  .....c
  .....P
  ....HC
  ....c
  ....c
  ....c
  ....Q
  .
  .
  .
layer -25:
  .
  .
  .
  .
  .
  .
  .
  .....Q
  .....c
  .....c
  .....c
  ....hH
  ....B
  ....Q
  ....Q
  .
  .
  .
  .
layer -24:
  .
  .
  .
  .
  .
  .
  .
  .
  .....Q
  .....Q
  .....D
  ....Ih
  .
  .
  .
  .
  .
  .
  .
layer -23:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .c....c
  .ccIhcc
  .cccccc
  .cccccc
  .cccccc
  ..ccccc
  .cccccc
  ..c..c
  .
layer -22:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .cccccc
  .c....c
  .c....c
  .c....c
  .c....c
  .c....c
  .cW..Wc
  .cccccc
  .
layer -21:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .cccccc
  .cOOOOc
  .c....c
  .c....c
  .c....c
  ......c
  .c....c
  ..c..c
  .
layer -20:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .cccccc
  .cLLLLc
  .cOOOOc
  .c....c
  .
  .c....c
  .
  ...cc
  .
layer -19:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  ..cccc
  .cccccc
  ..cccc
  .
  .
  .
  .
  .
  .
layer -18:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer -17:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  ...cc
  .c....c
  .
  .c....c
  .
  ...cc
  .
layer -16:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer -15:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer -14:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  ...cc
  .c....c
  .
  .c....c
  .
  ...cc
  .
layer -13:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer -12:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer -11:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  ...cc
  .c....c
  .
  .c....c
  .
  ...cc
  .
layer -10:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer -9:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer -8:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .cccccc
  .c....c
  .c....c
  .c....c
  .c....c
  .cccccc
  .
layer -7:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .cccccc
  .cooooc
  .co..oc
  .co..oc
  .cooooc
  .cccccc
  .
layer -6:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  cccccccc
  cW....Wc
  c......c
  c..oo..c
  c..oo..c
  c......c
  cW....Wc
  cccccccc
layer -5:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  cccccccc
  c......c
  c......c
  c......c
  c......c
  c......c
  c......c
  cccccccc
layer -4:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  tttttttt
  t......t
  t......t
  t......t
  t......t
  t......t
  t......t
  tttttttt
layer -3:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer -2:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer -1:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .c.c.c
  .c.c.c
  .
  .
  .
  .
  .
  .
  .
layer 0:
  .
  .......ccc
  .....cc..c
  ...A.c.c
  ....c.c
  .
  .
  .
  .
  .
  .rcrcr
  .R.R.R
  .
  .
  .
  .
  .
  .
  .
layer 1:
  .
  ......cVMr
  .....QQc.R
  .....Q.D
  ...JScEc
  .
  .
  .
  .
  .
  cKcKcKc
  .c.c.c
  .
  .
  .
  .
  .
  .
  .
layer 2:
  .
  ......t.c
  .......t.c
  ...c
  .....t.t
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 3:
  .........c
  ..........c
  .
  ...c
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 4:
  .........t
  .........c
  .
  ...t
  .
  .
  .
  .
  .
  .
  ccccccc
  ccccccc
  .
  .
  .
  .
  .
  .
  .
layer 5:
  .
  ........ccc
  ........ccc
  .
  .
  .
  .
  .
  .
  .
  ttttttt
  ttttttt
  .
  .
  .
  .
  .
  .
  .
layer 6:
  .
  ........ttt
  ........ttt
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 7:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 8:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 9:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 10:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 11:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 12:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 13:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 14:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 15:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 16:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 17:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 18:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 19:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 20:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 21:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 22:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .cccccc
  .c....c
  .c....c
  .c....c
  .c....c
  .cccccc
  .
layer 23:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .cccccc
  .cooooc
  .co..oc
  .co..oc
  .cooooc
  .cccccc
  .
layer 24:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  cccccccc
  cW....Wc
  c......c
  c..oo..c
  c..oo..c
  c......c
  cW....Wc
  cccccccc
layer 25:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  cccccccc
  c......c
  c......c
  c......c
  c......c
  c......c
  c......c
  cccccccc
layer 26:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  tttttttt
  t......t
  t......t
  t......t
  t......t
  t......t
  t......t
  tttttttt
layer 27:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 28:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 29:
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .c.c.c
  .c.c.c
  .
  .
  .
  .
  .
  .
  .
layer 30:
  .
  .......ccc
  .....cc..c
  ...A.c.c
  ....c.c
  .
  .
  .
  .
  .
  .rcrcr
  .R.R.R
  .
  .
  .
  .
  .
  .
  .
layer 31:
  .
  ......cVMr
  .....QQc.R
  .....Q.D
  ...JScEc
  .
  .
  .
  .
  .
  cKcKcKc
  .c.c.c
  .
  .
  .
  .
  .
  .
  .
layer 32:
  .
  ......t.c.c
  .......t.c
  ...c
  .....t.t
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 33:
  .........c
  .
  .
  ...c
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
layer 34:
  .........t
  .........c
  .
  ...t
  .
  .
  .
  .
  .
  .
  ccccccc
  ccccccc
  .
  .
  .
  .
  .
  .
  .
layer 35:
  .
  ........ccc
  ........ccc
  .
  .
  .
  .
  .
  .
  .
  ttttttt
  ttttttt
  .
  .
  .
  .
  .
  .
  ..........c
layer 36:
  .
  ........ttt
  ........ttt
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  .
  ..........l