REDSTONEPEDIA › Farms › Iron farm

Iron farm

Iron for hoppers, rails and beacons without mining: AFK near the farm and empty its chest.

Full farms

Day 1

Built from what you have on your first day.

Without redstone

With redstone

Other farms

296 iron an hourIron farm
Iron farm
296 iron an hour · 198 blocks · 1.5 an hour per block · 18 iron to build · golems burn in lava pits
44 minutes from the first block to a full set of iron armour, then 296 iron an hour · needs no redstone
442 iron an hourIron farm
Iron farm
442 iron an hour · 665 blocks · 0.67 an hour per block · 11 iron to build · dust-pulse farm with three watchers, its kill below the villagers' range, dug 11 deep (needs 44 redstone dust)
47 minutes from the first block to a full set of iron armour, then 442 iron an hour · needs 44 redstone dust
381 iron an hourIron farm
Iron farm
381 iron an hour · 568 blocks · 0.67 an hour per block · 16 iron to build · two bed-plate farms side by side, dug 8 deep
67 minutes from the first block to a full set of iron armour, then 381 iron an hour · needs no redstone
353 iron an hourIron farm
Iron farm
353 iron an hour · 827 blocks · 0.43 an hour per block · 17 iron to build · bed-plate farm with its chute to the side, dug 11 deep
55 minutes from the first block to a full set of iron armour, then 353 iron an hour · needs no redstone
349 iron an hourIron farm
Iron farm
349 iron an hour · 517 blocks · 0.68 an hour per block · 8 iron to build · bed-plate farm dug 7 deep, its kill out of the villagers' sight
44 minutes from the first block to a full set of iron armour, then 349 iron an hour · needs no redstone
344 iron an hourIron farm
Iron farm
344 iron an hour · 543 blocks · 0.63 an hour per block · 8 iron to build · bed-plate farm with two watchers and two sleepers, dug 11 deep
44 minutes from the first block to a full set of iron armour, then 344 iron an hour · needs no redstone
326 iron an hourIron farm
Iron farm
326 iron an hour · 920 blocks · 0.35 an hour per block · 8 iron to build · underground farm, drop then sideways chute
44 minutes from the first block to a full set of iron armour, then 326 iron an hour · needs no redstone
302 iron an hourIron farm
Iron farm
302 iron an hour · 480 blocks · 0.63 an hour per block · 11 iron to build · dust-pulse farm dug 11 deep, its kill pit 13 below the beds (needs 45 redstone dust)
42 minutes from the first block to a full set of iron armour, then 302 iron an hour · needs 45 redstone dust
258 iron an hourIron farm
Iron farm
258 iron an hour · 544 blocks · 0.47 an hour per block · 8 iron to build · underground farm with a sideways chute
38 minutes from the first block to a full set of iron armour, then 258 iron an hour · needs no redstone
256 iron an hourIron farm
Iron farm
256 iron an hour · 417 blocks · 0.61 an hour per block · 8 iron to build · bed-plate farm dug 12 deep, nothing on the surface
38 minutes from the first block to a full set of iron armour, then 256 iron an hour · needs no redstone
244 iron an hourIron farm
Iron farm
244 iron an hour · 284 blocks · 0.86 an hour per block · 8 iron to build · underground farm beside the village
34 minutes from the first block to a full set of iron armour, then 244 iron an hour · needs no redstone

Middle

An evening's build, for more iron.

Late

The most iron: modules you copy side by side.

Components

The pieces an iron farm is made of, each with the best versions to build into your own farm.

Farm module
One whole farm, the unit bigger farms are copies of: its iron an hour, its blocks and its build time. 9 versions.
Villager cage
Where the villagers sleep and watch the zombie: how many villagers, and how many of them watch. 14 versions.
Sleep trigger
What hides the zombie at night, so the villagers can sleep. 3 versions.
Golem spawn area
The floor where the golems appear: its size, and how often a golem finds a spot on it. 3 versions.
Golem drop
How the golems get from where they appear to where they die. 6 versions.
Kill chamber
Where the golems die: the lava, the drop, and whether the villagers see it. 7 versions.
Collection
How the iron reaches your chest, and how long the chest holds it. 2 versions.
Storage
The chests that hold the iron until you come back for it. 2 versions.
Access
The way to the chest and back, and the way in to build it. 1 version.

An iron farm being built: batches of villagers ride to one station by turns, and each batch summons its golem there. Each part as it stands today, with what it measured.

Station, portal pad and Nether kill
Where each batch of villagers panics and summons its golem: the golem lands on a pad touching a portal, leaves for the Nether at once, dies there in lava, and its iron is sorted and stored. 1 version.
Release controller
The redstone that sends the villagers out 3 by 3: each golem pulse releases the 3 head carts, then moves the 18-cart queue up 3 slots in three steps; a missed golem falls back to a timed release, and an early one is held. 3 versions.
Bed siding
The one bed of the farm, beside the loop: each night every villager's cart turns off into it by turns; the villager is dropped beside the bed, sleeps, is woken by a zombie behind an iron hatch that opens and shuts by itself, gets back into its own cart, and waits there until its group passes again. 1 version.
Single-lane loop
The villagers ride one track in carts: the queue moves up 3 places after each golem, the front 3 leave for the station and come back to the tail. 1 version.