REDSTONEPEDIA › Farms › Iron farm › Villager carousel (in progress) › Station, portal pad and Nether kill
Station, portal pad and Nether kill
Where each batch of villagers panics and summons its golem: the golem lands on a pad touching a portal, leaves for the Nether at once, dies there in lava, and its iron is sorted and stored.
Part of the villager carousel, an iron farm still being built: this part as it stands today, with what it measured.
Carousel station + portal pad on the single-lane linear stand (bench design: the release stubbed, its drive in carousel-linear-stand.drive.txt): the first version's 11-wide pad, the stand batch's 3 carts back to back along x at z 0 (x 2..4), the Nether kill and storage
carousel station + portal pad on the single-lane linear stand (bench design: the release stubbed, its drive in carousel-linear-stand.drive.txt): the first version's 11-wide pad, the stand batch's 3 carts back to back along x at z 0 (x 2..4), the Nether kill and storageStation, portal pad and Nether kill
Its Nether side, where the golems arrive through the portals: the kill and the storage.
carousel station + portal pad on the single-lane linear stand (bench design: the release stubbed, its drive in carousel-linear-stand.drive.txt): the first version's 11-wide pad, the stand batch's 3 carts back to back along x at z 0 (x 2..4), the Nether kill and storagethe Nether side
| stage | Middle |
|---|---|
| a golem each slot | 99.28% of the time (100 worlds × 6 days; static 99.30%, 44 spots per rider, 0 strays) |
| signal to the counter | 1 game tick after the golem appears, lasting 10 game ticks (0.5 s) |
| a golem stays | 2 game ticks (0.1 s) before it leaves through the portal |
| in the Nether | 250-269 game ticks after it arrives, 4.00 iron per golem |
| storage | 18.4 hours at 2,850 iron an hour |
| station blocks | 300 (pad 178, Nether 122) as the first version |
| size | pad 13×7×6, Nether 8×15×9 |